package com.gudogudo.battleworm.contact {
	import Box2D.Dynamics.b2ContactListener;
	import Box2D.Collision.b2ContactPoint;
	import Box2D.Dynamics.Contacts.b2ContactResult;	

	/**
	 * @author zhangs
	 */
	public class ContactListener extends b2ContactListener {
		public function ContactListener() {
		}

		public override function Add(point : b2ContactPoint) : void {
//			trace("Add", point);
		}

		public override function Persist(point : b2ContactPoint) : void {
//			trace("Persist", point);
		}

		public override function Remove(point : b2ContactPoint) : void {
//			trace("Remove", point);
		}

		public override function Result(point : b2ContactResult) : void {
//			trace("Result", point);
		}
	}
}
